public class JoinJob extends StructuralJob<Runnable>
<oddjob> <job> <sequential> <jobs> <folder> <jobs> <state:flag id="apples" xmlns:state="http://rgordon.co.uk/oddjob/state"/> <state:flag id="oranges" xmlns:state="http://rgordon.co.uk/oddjob/state"/> </jobs> </folder> <state:join id="our-join" xmlns:state="http://rgordon.co.uk/oddjob/state"> <job> <sequential> <jobs> <scheduling:trigger newOnly="true" on="${apples}" xmlns:scheduling="http://rgordon.co.uk/oddjob/scheduling"> <job> <echo>Apples</echo> </job> </scheduling:trigger> <scheduling:trigger newOnly="true" on="${oranges}" xmlns:scheduling="http://rgordon.co.uk/oddjob/scheduling"> <job> <echo>Oranges</echo> </job> </scheduling:trigger> </jobs> </sequential> </job> </state:join> <echo id="last-job">And that's that!</echo> </jobs> </sequential> </job> </oddjob>
childHelper, childStateReflector, destroy, stop, structuralState
Constructor and Description |
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JoinJob() |
Modifier and Type | Method and Description |
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protected void |
execute()
Execute this job.
|
protected StateOperator |
getInitialStateOp()
Subclasses must provide the
StateOperator that will decide
how to evaluate the children's state. |
long |
getTimeout() |
void |
setJob(Runnable child)
Set the child job.
|
void |
setTimeout(long timeout) |
addStructuralListener, fireDestroyedState, force, getStateChanger, hardReset, iconHelper, isStop, onDestroy, onHardReset, onReset, onSoftReset, onStop, removeStructuralListener, run, softReset, startChildStateReflector, stateHandler, stop
configure, getName, logger, logger, loggerName, save, setName, toString
addIconListener, addPropertyChangeListener, addStateListener, configure, destroy, firePropertyChange, getArooaSession, iconForId, initialise, lastStateEvent, onConfigured, onInitialised, removeIconListener, removePropertyChangeListener, removeStateListener, save, setArooaContext, setArooaSession
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addStateListener, lastStateEvent, removeStateListener
public void setJob(Runnable child)
Property: job
Description: The child job.
Required: No, but pointless if missing.
child
- A childprotected void execute() throws InterruptedException
StructuralJob
execute
in class StructuralJob<Runnable>
InterruptedException
protected StateOperator getInitialStateOp()
StructuralJob
StateOperator
that will decide
how to evaluate the children's state.getInitialStateOp
in class StructuralJob<Runnable>
public long getTimeout()
public void setTimeout(long timeout)